Craddock takes his time introducing each person, and by the time he explains their contribution, I felt like I knew them as human beings, not as developers--what they were like as kids, where they came from, and what their aspirations were. -Venture Beat

Purchase Stay Awhile and Listen: Book I on Apple iBooks.

Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book I

List price: $9.99. Written by David L. Craddock. Cover by Amie C. E. Kline. Edited by Andrew Magrath, Amie C. E. Kline and Monica Cesario. ISBN: 978-0-9884099-0-3

Available now for iBooksKindle, Google Play, and Nook e-readers and apps.

Purchase Stay Awhile and Listen: Book I on Apple iBooks.Purchase Stay Awhile and Listen: Book I on Amazon Kindle.Purchase Stay Awhile and Listen: Book I on Google Play.Purchase Stay Awhile and Listen: Book I on Barnes & Noble Nook.

  • Click here to take the Stay Awhile and Listen - Book I eBook tour, which includes samples from the book, podcasts, and more.

Summary

Two companies. Two opposing cultures. One multi-billion-dollar video-game empire.

Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book I invites readers to discover the origin of the two Blizzards—Blizzard North, a studio built by gamers, for gamers, and Blizzard Entertainment, a convergence of designers driven to rule their industry. 

Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire.

At the center of it all—Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever. 

Critical Praise for Stay Awhile and Listen - Book I

  • Stay Awhile and Listen flows almost like a documentary film. During the narrative parts, it's easy to imagine a group of young developers hunched in front of faintly glowing screens. During the quotations, you can picture the older and wiser industry veterans sitting in front of a camera and explaining those early days with smiles on their faces. -Slashdot.org

  • "Craddock takes his time introducing each person, and by the time he explains their contribution, I felt like I knew them as human beings, not as developers — what they were like as kids, where they came from, and what their aspirations were." -Venture Beat
     
  • Stay Awhile and Listen tells how passion, maxed-out credit cards, and sleepless nights spawned a gaming phenomenon and unearths the game design secrets that made Diablo an enduring classic. -Tristan Donovan, author of Replay: The History of Video Games

What Game Developers are Saying About Stay Awhile and Listen - Book I

Stay Awhile and Listen - Book I also explores...

  • Tight bonds between developers formed over thousands of hours spent crafting genre-defining entertainment
     
  • How Diablo evolved from a turn-based, solo adventure to a lightning-fast online sensation
     
  • The making of the original WarCraft and its bestselling sequel, WarCraft II
     
  • Never-before-revealed details on unannounced Blizzard games
     
  • Over 100 pages of behind-the-scenes stories covering how Blizzard's developers turned their favorite hobby into a paycheck, the game design decisions that rocketed Blizzard games to the top of the sales charts, and much more.